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6M+ copies sold with no ads. | Jon Hanson

6M+ copies sold with no ads. | Jon Hanson

linkedin.com•9 TAGS
S
Shubhank Mauria
Jun 26

Jon Hanson's LinkedIn post details the successful launch of a game that sold over 6 million copies without advertising. The strategy involved a demo acting as a marketing funnel, a conversion-optimized Steam page, gameplay designed for virality on TikTok and Twitch, and authentic Reddit engagement. This approach, described as "calculated chaos," is presented as a model for indie game success in 2025. The post generated discussion, with some praising the strategy and others questioning its generalizability. Hanson's post highlights the importance of community building and strategic marketing in achieving significant sales.

#COLLABORATION#GAME DEVELOPMENT#GAME MARKETING+6
Creator marketing made simple – Launchpad | IMPRESS

Creator marketing made simple – Launchpad | IMPRESS

impress.games•8 TAGS
K
Kinshuk Sunil
Feb 11

Launchpad is a tool designed to simplify game creator discovery and key distribution. It uses machine learning for smart creator discovery across platforms like TikTok, Twitch, and YouTube. The platform also offers tools for managing creator relationships and automating outreach campaigns. Launchpad streamlines key distribution with a widget for collecting creator interest and advanced key management features. This aims to eliminate the need for bulky spreadsheets and disparate tools for game developers.

#CREATORS#GAME DEVELOPMENT#MACHINE LEARNING+5

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