Tag: #multiplayer
5 Bookmarks

Talo - open source, self-hostable game backend
Talo is a free, open-source game backend service offering leaderboards, player authentication, multiplayer, and more. It integrates easily with Godot and Unity via plugins and an API, simplifying game development. Talo provides a dashboard for managing game data, player accounts, and feedback, along with robust analytics and Steamworks integration. The service handles hosting and infrastructure, ensuring data continuity even with network issues. Data export is available, and the platform is open for community contributions.

How Multiplayer Games Work
Learn the fundamentals of how to make online multiplayer games. Crash course in the fundamentals of computer networking and how to make multiplayer games.

Den - The AI Powered Workspace
Den is a multiplayer AI agent builder that integrates with numerous popular apps (50+ integrations listed). It allows human-agent collaboration to streamline workflows, centralizing chats and documents. Users praise Den for its intuitive design and ability to understand business needs better than humans. The platform enables AI-powered task completion and artifact creation, improving team efficiency. Den offers a free version and a demo.

The forces behind the astonishing success of drug dealing simulator Schedule I | GamesIndustry.biz
Schedule I, a solo-developed drug manufacturing and dealing simulator, unexpectedly became a top Steam seller in 2025. Its success stems from a combination of factors: a compelling crime theme filling a market gap left by the delayed Grand Theft Auto 6, a blend of simulation and action gameplay appealing to diverse audiences, and a fortuitous viral spread via streamers and TikTok. A well-received demo further boosted pre-release hype. While its ranking has slightly decreased, consistent updates are planned to maintain its long-term success.

SpacetimeDB
SpacetimeDB is a transactional, relational, multiplayer database that eliminates the need for separate game servers. Developers write modules in Rust or C# that run directly within the database, handling all game logic and persistent state. This serverless architecture simplifies deployment and scales efficiently, as demonstrated by its use in the BitCraft MMORPG. SpacetimeDB offers ACID properties, real-time queries, and features like time travel debugging and user-generated logic. Backed by significant investment, it promises high performance and ease of use for building massive multiplayer games.