
On a sun-warmed tropical shore, quietly craft a mighty sandcastle. Carve moats, raise towers and walls, then embellish with driftwood, pebbles, shells and seaweed. Gentle tides, soft surf and a calming color palette turn every build into a peaceful, relaxing moment.
Tom Francis is a game designer, writer, and programmer known for games like Gunpoint and Heat Signature. He emphasizes sustainability in indie game development, prioritizing making games that can be made at a comfortable pace. Key advice includes staying small, picking prototypable projects, rigorous testing, and setting prices based on player feedback. Francis believes these strategies maximize the impact of available resources and improve studio stability.