Tag: #market
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Cities: Skylines II - Adding Custom Assets - Steam News
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Manor Lords - One Year Later – Here’s What’s Next for Manor Lords - Steam News
This text appears to be a footer and header from the Steam platform. It lists various navigation links for the store and community sections, including login, wishlist, news, discussions, and support. It also provides options for changing the language and accessing legal and privacy information. The footer includes copyright information for Valve Corporation and links to important policies.
2025 Publishing Agreement Market Report
This report analyzes the current video game publishing landscape by examining over 100 agreements. It identifies key deal points within these contracts. The survey aims to provide insights into the trends and structures prevalent in video game publishing. This information is crucial for understanding the industry's dynamics. The report offers a comprehensive overview of the market.

Advice for Gaming Startups : YC Startup Library | Y Combinator
Holly Liu, co-founder of Kabam, shares insights into the gaming industry. She discusses the intricacies of working within this dynamic field. Liu also outlines effective approaches to understanding the market. Her advice focuses on strategies crucial for achieving success in gaming.

“We need our studios to believe they can grow again” – Ukie
The UK games industry received a £30 million government boost, aiming to foster growth and address skills shortages. This support comes amidst a challenging period for British studios, impacted by Brexit and post-COVID market conditions. The Game Business Show discussed this news, interviewing Ukie CEO Nick Poole, who emphasized the need for a growth mindset within studios. June's game releases saw mixed results, with some titles like *Rematch* and *Dune Awakening* performing strongly, while others like *MindsEye* and *FBC: Firebreak* struggled. The show also covered other industry news, including the closure of Hypixel Studios and a class-action lawsuit against Sony.

Asia and MENA games market generates $86.6bn in 2024 | GamesIndustry.biz
The Asia, Middle East, and North Africa (MENA) gaming market reached $86.6 billion in 2024, showing modest growth. Niko Partners' report highlights India as the fastest-growing market, projected to become a billion-dollar market by 2025. Southeast Asia and MENA also experienced significant growth, with Saudi Arabia and Thailand leading their respective regions. The overall market is expected to reach $96 billion by 2029, driven by increasing player numbers and diverse demographics. The report also notes a significant rise in female gamers in India and the MENA region.

Steam :: Steamworks Development :: Steam Year In Review 2024
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Nintendo tells customers in Japan to expect Switch 2 hardware shortage at launch
TechTarget and Informa Tech have merged their digital businesses, creating a vast online network. Nintendo's Switch 2 launch is facing overwhelmingly high demand in Japan. The initial lottery for the console has far exceeded supply, leaving many consumers without a unit. Nintendo apologizes for the shortage and plans further lottery sales, but acknowledges not all demand will be met. The company is increasing production to address the issue.