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15 Years of Indie Dev In 4 Bits of Advice - a post on Tom Francis' blog

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Tom Francis is a game designer, writer, and programmer known for games like Gunpoint and Heat Signature. He emphasizes sustainability in indie game development, prioritizing making games that can be made at a comfortable pace. Key advice includes staying small, picking prototypable projects, rigorous testing, and setting prices based on player feedback. Francis believes these strategies maximize the impact of available resources and improve studio stability.